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7 European Projects Found

Searched on 125080 European Projects

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Context/background of project; The Eng@ge project is motivated by the problem that the vast use of resources used by mankind is growing due to global population growth and increasing living standards. Although Europe leads the world in recycling, from 2.6 billion tonnes of end-of-life waste, only 40% is recycled, composted or reused. This can be improved through a 'Circular Economy (CE)' approa ...
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The main objective of the eu-WELD project is to develop a qualification according to the European Qualifications Framework (EQF) based on the continuous requirements on the labor market. The project aims at identifying the needs of the fields that use welded structures concerning the expert welder’s skills and knowledge that are necessary to meet the requirements related to the execution of welde ...
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Training in 3D Printing To Foster EU Innovation & Creativity

Start date: Sep 1, 2016, End date: Aug 31, 2018,

... eering (Romania), University Politehnica of Bucharest (Romania), Public institution Information Technologies Institute (Lithuania), Computer Highschool LIIS (Romania), Danmar Computers LLC (Poland), Macdac Engineering Consultancy Bureau Ltd (Malta), Godesk SRL (Italy), Northern Lithuania College (Lithuania) and Centro de Formación Somorrostro (Spain).We anticipate that the 3DP project will provid ...
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... date about 700 unemployed people aged 18-29 trained in our modern facilities. E-School’s areas of expertise since 2003 are mentioned in detail at sector C.1.3..As the receiving organization, MECB (MACDAC ENGINEERING CONSULTANCY BUREAU LTD) staged on Malta, has great expertise in training on a number of innovative subjects such as ECO Innovation, Virtual Reality, Augmented Reality etc.. Members of ...
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The 2-year JoyAR partnership brings along 9 EU partners with the aim of sharing knowledge about the technology known as Augmented Reality (AR) and to explore how it can be employed to create joyful adult education and training environments. Through a number of transnational mobilities and following a review of how AR is currently exploited in education, the JoyAR consortium prepared a number of ca ...
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Vocational Training in programming Skills Using a Game-based approach

Start date: Sep 1, 2014, End date: Aug 31, 2016,

Benjamin Franklin famously said “Tell me and I forget, teach me and I remember, involve me and I learn” and it’s this idea - that people learn more when they’re fully engaged - which drives much of the development of serious games / interactive educational software and underwrites the reasons for this project. The recent FELTAG (Further Education Learning Technology Action Group) report recommenda ...
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Europe needs to boost its entrepreneurial culture and stimulate an environment in which small firms can be created, thrive and expand. Europe needs more entrepreneurs, more innovation and more high-growth SMEs. This is why it is necessary to stimulate the entrepreneurial mindsets of young people. It can be made for example by: - increasing the number of start-ups and boosting their resilience, - h ...
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