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Worth-spreading European Games Aid Mainstream Education
Start date: Sep 1, 2015, End date: Aug 31, 2017 PROJECT  FINISHED 

The project Worth-spreading European Games Aid Mainstream Education, or WEGAME, aims to bring to life traditional children's games, with the cultural values they once conveyed, by collecting and presenting them in attractive formats, while at the same time, designing a set of teaching materials that will enable teachers of various subjects to use traditional children's games as a starting point in enhancing motivation, cooperation, teaching native and/or foreign languages, as well as historical, geographical and ethical aspects that come with these games. There is a necessity already identified in various medias that children need to be re-taught how to play outside and this is one of the major aims of this project. At the same time, and in an attempt to lure children towards these games, the projects aims to also offer an e-platform for children to take whatever they have learned in the virtual world provided to them by their beloved gadgets and use it constructively, while discovering, using creatively or assessing their performances in the games by using software connected to the games' principles. Last but not least, this project will attempt to take the use of gadgets at a more constructive and educational level, as participating pupils, basically aged between 10 and 16, will also be motivated to take the games as starting point for personal skills development in areas such as photography, animation, creative writing, comics and cartoon strip design, children's theatre and puppet show, short movie making, through a set of project work activities that will accompany and become integral part of the WEGAME teaching kit, the project's final output.
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