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TRAINING METHODS OF PROGRAMMING –INFORMATICS WITH THE USE OF GAMES-TRAINING FOR TRAINERS
Start date: Oct 1, 2016, End date: Sep 30, 2017 PROJECT  FINISHED 

The basic concept on which the program was designed is the necessity to optimize the teaching secondary education computer courses, ensuring the training capacity of our members in multiple ways and equal learning opportunities free from commitments.It concerns 15 IT teachers secondary schools from all over Greece, are graduates of Polytechnic, University and Technological Institutes, with extensive experience in secondary education and teach IT courses. Teachers will move in Barcelona ofS pain, will attend a specialized course in using games for the teaching of informatics, will visit the world-famous companies in the region of Barcelona.The objectives of:• To acquire specialized knowledge on issues of teaching through games• Know how to create virtual classrooms for the teaching of information technology• Be familiar with the use of video games in the teaching of IT • Be able to understand the differences between educational games and to choose each time the best• To operate the trainees as multipliers then through training other colleagues Informatics teachers• To create our own cms platform for all our members• To post seminar material for all members• To gain new experiences and practices, acquiring new knowledge and skills or enriching existing• To assist the development of creativity, inventiveness of synagonistikotitas both traditional techniques and with the rapidly evolving technology• Learn to live and thrive in the modern multicultural environment, inside and outside the country• Acquire as Europass certificate• To improve their language skills in English and Spanish• Get to know the Spanish culture• Be trained teachers in remote geographical areas• Acquire ties and relationships with teachers and IT professionals from abroadLearning outcomes:Skills knowledge and attitudes that participants gain the program will mainly focus on:1) From our partnership - cooperation with other European IT teachers in planned activity will be given the opportunity to create constructive contacts proagontas educational and research interest and expertise.The result will be the creation of a European awareness among participants and their involvement in European programs in the future through schools and annexes represent.2) they will improve the management, knowledge and speaking English.3) There will be a start for the further implementation of specific programs (Etwinning, KA2, collaborative project, etc.) with their European partners with a view to promoting IT and innovation in their field.4) Exchange of teaching and cultural experiences with colleagues from other European countries.5) acquire specialized knowledge on topics such as:a. Teaching through gamesb. Creating virtual classrooms for the teaching of information technologyc. Adoption of modern computer teaching methodsd. Design and implementation of multilateral partnerships and collaborations.e. importance of collective action by businesses through associations or through mergers to achieve economies of scale, innovation and increased competitiveness.f. How innovation in times of crisis can provide an edge over competition to enterprises educational institutions and education in general.Mobility will take place in Barcelona of Spain in March 2016

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