Promotion and encourAGement of recreatiONal team s..
Promotion and encourAGement of recreatiONal team sport
Start date: Apr 1, 2015,
End date: Sep 30, 2016
According to the results of the Eurobarometer survey in 2013 on “sport and physical activity”, 59% of European Union active inhabitants never or seldom do sporting activities. The worst situation is in the Eastern, Western and Southern countries. Recognising that adolescence is the teenagers’ period of searching purpose of life, aims related to appearance, well-being, togetherness, inclusion, etc., they are the right target group to promote team sports to develop healthy life style habits. By addressing young people we envisage a project that can thus bring the maximum long-term benefits. Understanding the importance of health-enhancing physical activity, volunteering while planning, organising sporting activities, participating in trainings and playing team games teenagers will develop sustainable skills for life since winning the game depends on the offensive and defensive tactics of team work, and their own endurance, stamina, risk taking, balance and reflection, achieving intellectual, physical and emotional well-being for themselves and others. Thus the aim of the project that we envisage is to promote active lifestyle in adolescents ages 13 – 15 that are at risk for obesity and adolescents with fewer opportunities (NEET) using recreational team sport and their guiding principles both on and off the pitch as the main tool. The identified objectives to pursue this are:1. Promoting and supporting good governance in sport to strengthen grassroots sport2. Promote voluntary activity in sport 3. Encourage participation in sport and physical activity4. Create a joint system or guidance for teachers, trainers, sport clubs etc. on how to involve in sport and work with project target groups using recreational team sport as a main tool. 5. Make the sport more accessible to all youngsters.To accomplish that, two conferences, two tournaments, and crowdfunding platform and a software for computer-generated sport articles, will be the result of this project.
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