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Motivating pupils, linking teachers through active learning with Multi-Users Virtual Environments

Based on the potential and opportunities afforded by active learning approachescombined with Massive Multi-Users Virtual Environments (MUVEs) as effective solutionsto inspire and engage learners and foster motivation, the MUVEnation project's generalaim is to contribute to explore, analyse, develop and evaluate within context theeffectiveness of this innovative way of teaching and learning with regard to some of theproblems of the educational system such as pupils motivation and participation.MUVEnation bet on the so called 'teachers' effect' on educational innovation and itsapproach is to explore the promising potential of active learning approaches integratedto MUVEs by starting from the analysis of some major educational problems such as thelack of motivation and find how their integration in education can effectively foster pupils'motivation and participation.Therefore the MUVEnation project seeks to develop a European peer learning programfor teacher training for the use of 'Active learning with Multi-Users Virtual Environmentsto increase pupils' motivation and participation in education'. By doing so, MUVEnationseeks to encourage the development of teachers' metacognition strategies, problemsolving, critical thinking and professional judgement so they will get used to makedecisions about which technology to use for which students, how to do it, and how tojudge the effectiveness of its use. The main objective of the program is to develop inserviceand future teachers' competencies and skills so they can contribute by theirinnovative practice to bring solutions attheir scale to increase learners motivation and participation in key fields of commoninterest in Europe such as the participation of girls in mathematics, science andtechnology; boys and literacy; the participation in education of children and young adultswith disabilities; the combat against dropouts; the cross-fertilisation between informaland formal learning environments; and the smooth and successful transition betweenschool and work.Therefore the project's specific objectives are:• To develop inductive-deductive learning experiences, methodologies, materials andtools that will support the `intellectual scaffolding' needed to integrate MUVEs into theclassroom by exploring the nexus between ICT, learning and motivation, and applicationof active learning methodologies (e.g. Buzz groups, affinity groups, solution or criticgroups, `teach-write-discuss', critique sessions, role-play, debates, case studies andintegrated projects);• To implement technological solutions allowing enhanced online social interaction forthe peer learning community of teachers;• To set up the peer learning community of teachers in order to carry out the followingactivities:• To identify and analyse training needs of in-service European educators who arerunning, or wish to run, educational projects in MUVEs in K-12 and middle and uppersecondary education;• To collect and document good practices illustrating the use of active learningmethodologies with MUVEs to increase pupils motivation and participation in education;• To design pedagogical patterns that give a solution for identified pedagogical problemsin regard to pupils motivation and education in these new environments;• To guarantee the wide dissemination of the project's deliverables;
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