Comics in teaching languages/La BD en classe de la..
Comics in teaching languages/La BD en classe de langues
Start date: Sep 1, 2015,
End date: Aug 31, 2017
Nowadays the design, the caricature, the comics are considered as anchoring points of the freedom of speech and of expression and alternative ways to educate and to transmit cultural messages. New Erasmus+ project “Comics in Teaching Languages/La BD en classe de langues”answers to a strong need issued after an analysis of needs of renewal the strategies of teaching and learning languages following the key competencies and to the necessity of increasing pupils’ motivation in order to improve the quality of language learning,of cultural and communicative aspects at the level of 7 European schools, being implemented in 2015-17,in an international partnership coordinated by Theoretical High School “M.Kogălniceanu” Vaslui Romania,institution with a big experience of 14 years in coordinating European projects&7 European Language Labels.The relevance of the project consists in concomitantly fulfilling essential objectives from the development plan of all involved institutions and the exigencies of the E2020 Strategy concerning learning languages,new technologies and necessity of flexibility and innovation of learning process in order to ensure a plurality of competencies to pupils for a rapid and adequate insertion on the labor market or for a successful access to universities.
The main objective of the project is to increase the quality of language learning by promoting intercultural European education centered on comics, through the main key competencies:communication in foreign languages(English,French,Italian),digital competencies,sense of initiative and entrepreneurship and the cultural responsiveness and expression.
The specific objectives:
-to promote innovation, comics and their civilizing,historical,artistic,communicative& IT aspects in teaching foreign languages(French, English, Italian) to 1400 pupils and 50 teachers from the 7 European schools in partnership;
-to endorse creativity,competitiveness,employability,growth of initiative spirit through comics to 1400 pupils& 70 teachers from the7 European schools in partnership;
-to develop one creative instrument of e-learning–Learning Management System-intended for a friendly&creative linguistic& IT approach of comics in the 7 involved institutions& 5 course supports for training teachers (1-using project’s info website&creating multimedia lessons;2-using the project’s LMS;3-editing a school magazine–graphics on computer;4 – audio-video editing;5-using web instruments for creating comics);
-to enhance interculturality through a magazine(12 editions) made in common by the 7 project teams;
-to develop the inventiveness& the sense of art by creating graphics for the 12 comics magazines,5 cartoons inspired by comics created& one documentary film with 6 episodes about implementing the project and the progress of the 6 project reunions;
-to increase the didactic, IT skills and resourcefulness of 40 language teachers from the 7 institutions by creating:30 multimedia art lessons using comics,30 multimedia history lessons using comics;30 language (En,Fr,It) multimedia lessons using comics following all 4 language competences;
-to augment cooperation and learning using IT through 12 webinars of training&6 international contests organized during 6 project reunions;
-to ameliorate the7 involved schools curricula& to increase the project’s follow-up by creating 3 course supports for 3 optional subjects for teaching languages(EN,Fr,It)by using comics;
The project activities will be integrated into the school curriculum of involved institutions. The strategy of monitoring,evaluation& dissemination will be complex& will follow every step of project implementation.
The target group is made of 5000 pupils& 50 teachers from the involved institutions.
The main activities are: -project management: preparation of the projects teams,of the connections& selection of target groups(A1-5);implementation(A8,A10-A16);general management(A14)evaluation(A16);dissemination(A9,E1);financial management(A15)transnational meetings (M1 in Ro, M2-Tk, M3-Cy, M4-Pt, M5-Sp, M6 in Ro);work to get the intellectual output(O1);the multiplier event(E1-the International Conference “Comics in teaching languages – for a new age of didactic creativity”).
The methodology of the implementation is founded on the management phases, as well on actions in order to: plan and prepare (action strategy); realize the project (project’s teams founding, detailed activities), management, evaluation (as stipulated in the project’s approach) dissemination of the results, follow-up strategy, sustainability. The results will consist in the experience and expertise acquired during the project&getting intellectual output functional for being used after the conclusion of the project for continuing the preoccupations concerning the renewal of learning languages, improving IT and language skills and ensuring new competences to pupils and teachers for a successful life and for the progress of the participating institutions.
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