Search for European Projects

4 European Projects Found

Searched on 125080 European Projects

 FINISHED 

No Limits!

Start date: Oct 10, 2016, End date: Aug 9, 2017,

Project „No Limits!”, consisting of seminar and a training course, is aimed at comprehensive defining and understanding the phenomena of inclusion and diversity, as well as learning, exchanging and adapting tools and methods of youth work, to enable operation in line with the Erasmus+ Inclusion and Diversity Strategy – in the field of youth, and other key for the topic documents of the EU. The pro ...
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 10

 FINISHED 

EU-line – ICT in youth work

Start date: Jul 1, 2016, End date: Jan 31, 2017,

Training Course „EU-Line – ICT in youth work” will be implemented from 8th to 15th of October 2016 in Krzyzowa, Poland. The projectis the first of the series of activities under common name of “EU-Line”, promoting ICT in youth work. 10 project partners (fromCroatia, Romania, Italy, Lithuania, Bulgaria, United Kingdom, Latvia, Greece, Czech Republic and Poland) will send 3 participants to the train ...
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 10

 FINISHED 

INSPIRE, EMPOWER, CREATE! Global Youth Exchange 2016

Start date: Jan 1, 2016, End date: Dec 31, 2016,

INSPIRE, EMPOWER, CREATE - Global Youth Exchange 2016 is a project uniting 18 organizations from Austria, Russia, Portugal, United Kingdom, Israel, Egypt, Georgia, Italy, France, Germany, Tunisia, Poland, Palestine, Ukraine, Armenia, Azerbaijan, Macedonia and Greece to profoundly train youth workers on a sustainable youth exchange concept and to realize a set of youth exchanges in the period of 20 ...
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 18

 FINISHED 

Gamification – Innovative Solutions for Social Issues

Start date: Jul 14, 2015, End date: Jan 13, 2016,

„Gamification – Innovative Solutions for Social Issues” was a 7-days Training Course for 32 youth workers and youth leaders from programme countries (Poland, Croatia, Romania, Bulgaria, Italy, Malta, Lithuania, United Kingdom and Czech Republic), designed to develop operational capacities of engaged organisations by learning innovative methods of youth social activation. The project explored gam ...
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 9