Search for European Projects

23 European Projects Found

Searched on 125080 European Projects

 FINISHED 
Surveys show that, although around 80% of people are using a second device (phone, tablet or laptop) when watching TV only 20% of them are engaging with ‘companion content’.The 2-IMMERSE project will innovate around the delivery of experiences that are created to be multi-screen in production yet delivered to be flexible across single and multiple-screens and responsive to the preferences of indiv ...
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 7

 FINISHED 
Object-based media is a revolutionary approach for creating and deploying interactive, personalised, scalable and immersive content, by representing it as a set of individual assets together with metadata describing their relationships and associations. This allows media objects to be assembled in groundbreaking ways to create new user experiences. Based on this paradigm, ORPHEUS specifically iden ...
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 10

 FINISHED 
In recent years there has been a progressive trend toward integrating social media technologies into broadcast technology environments to facilitate direct audience participation in live programming. Thus far, functionality has mainly been to allow individual viewers to contribute to news, current affairs and debates through sending SMS comments, or submissions to voting processes in light enterta ...
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 12

 FINISHED 

Multi-platform application toolkit (MPAT)

Start date: Dec 1, 2015, End date: Nov 30, 2017,

The project will deliver MPAT – an extensible platform for the simple creation of interactive multi-media applications.In recent years the convergence of TV and online media has been increasing with dramatic pace. The boundaries between TV and personal media are dissolving rapidly. HbbTV is a key driver in this; enabling media companies to deploy interactive services for TV to a wide audience by b ...
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 8

 FINISHED 

Hybrid Broadcast Broadband for All (HBB4ALL)

Start date: Dec 1, 2013, End date: Nov 30, 2016,

Description The project will show how technology can help to provide more and better TV access services tailored to the users' needs at lower cost in a multilingual EuropeThe project HBB4ALL addresses a wide range of accessibility features for a multi-platform media environment - focusing on the hybrid broadcast-broadband TV(HbbTV) concep ...
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 12

 FINISHED 
Description Interoperable technologies for dynamic media service creation, adaptation and publishing in a multi-device and multi-user solution, fostering convergence of TV and Internet across connected devices. MediaScape aims at providing interoperable technologies for the creation and execution ...
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 7

 FINISHED 
Description TV-Ring, testing advanced network infrastructures and Connected TV applications.The TV-Ring project joins European broadcasters, research centres, software developers and service providers with a common objective: to develop and test applications and infrastructures that will shape the future internet-based television, aiming ...
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 8

 FINISHED 
Description Interoperability of Interactive and Hybrid TV systems - An advanced scheme for future services and applications in a global environment.Situation todayParallel to the switchover from analogue to digital TV, various interactive digital TV systems evolved in various places of the world – some only recently, some already more tha ...
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 9

 FINISHED 
... d based.The FI-CONTENT 2 partnership is a balanced group of large industrial, Content and Media companies, technology suppliers, Telecommunications/Internet access operators, Living labs and Academic institutions. FI-CONTENT-2 harnesses the power and excitement of content on the new Internet to drive European innovation, content creation and distribution to enrich the lives of all Europeans.
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 31

 FINISHED 
The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as user's context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video ...
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 12

 FINISHED 
TOSCA-MP aims to develop user-centric content annotation and search tools for professionals in networked media production and archiving (television, radio, online), addressing their specific use cases and workflow requirements. This will be achieved by scalable and distributed content processing methods performing advanced multimodal information extraction and semantic enrichment. Other key techno ...
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 12

 FINISHED 

Next-Generation Hybrid Broadcast Broadband (HBB-NEXT)

Start date: Oct 1, 2011, End date: Mar 31, 2014,

Description Exploring the Future of Connected TV: HBB-NEXT presents novel applications and innovative research You say “hello” and your TV set knows it’s you; it recommends those programmes which you are interested in. Your wife and children join you – the TV is aware of this change of audience an ...
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 9

 FINISHED 
Using a complexity perspective, QLectives will understand, experiment with, design and build cooperative socially intelligent ICT systems composed of self-organising peers, that will enable and support emergent 'quality collectives' to enhance, for instance, scientific innovation and decentralized media distribution.We shall bring together complex system scientists, social scientists and distribut ...
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 8

 FINISHED 

Live Immerse Video-Audio Interactive Multimedia (3D VIVANT)

Start date: Mar 1, 2010, End date: May 31, 2013,

The aim of the project 3D VIVANT is to capture events automatically in 3D and deliver them for realistic, interactive and immersive play back to home users-viewers. This will require the project to create, develop and integrate a comprehensive range of components from the generic technology of 3D imaging. Real and virtual 3D content will be homogeneously combined/mixed producing a novel form of ri ...
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 9

 FINISHED 
... nt, demonstrating usage beyond current state of the art, we have assembled a consortium including major content providers, games companies, hardware vendors, network operators, broadcasters, research institutes and academia to propose a number of novel and inventive scenarios for new forms of content. We are providing a framework to allow transformations of our scenarios into technical outputs, as ...
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 17

 FINISHED 
The complete transition from analogue to the digital TV is planned in Europe for 2012. This will release significant amount of valuable spectrum in VHF/UHF bands. In fact, the Digital TV Switchover provides a "once in a lifetime" opportunity for the development of innovative services and the introduction sophisticated new technologies into the VHF/UHF bands.However, despite the grand words about o ...
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 FINISHED 
The delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved. As the number of 3D views provided to users increases, current video delivery systems (e.g. terrestrial broadcast) will struggle to meet the demanding requirements for many 2D/3D displays/TVs at homes. DIOMEDES will focus on new methods for the compression and deliv ...
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 7

 FINISHED 

Next Generation Peer-to-Peer Content Delivery Platform (P2P-Next)

Start date: Jan 1, 2008, End date: Apr 30, 2012,

... red an essential ingredient for future efficient and low-cost delivery of professional and user created content. This development will have important consequences for the existing business models and institutions, as well as for content production, content distribution, and end user experience.In response to these challenges, the objective of P2P-Next is to move forward the technical enablers to f ...
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 22

 FINISHED 
The goal of NoTube is to develop a service architecture, based on semantic technologies, for personalised creation, distribution and consumption of TV content in all its new forms. Nowadays, consumers can receive hundreds of digital TV channels. TV content can be rendered on different devices, including handhelds and computers. Through IPTV the TV and the Web worlds are getting intertwined. Compan ...
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 19

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The NEM European Technology Platform is well on the way to achieving the major objectives defined at the creation of the platform, five years ago. It has helped to change the environment, encouraging the emergence of a strong European awareness of the Future Media Internet issues, supporting the creation of various forums concerned with that topic, and leading the development of a possible PPP on ...
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 10

 FINISHED 

Digital Television for All (DTV4All)

Start date: Jul 1, 2008, End date: Mar 31, 2011,

The proposed Pilot is offered by internationally-recognised leaders in the value chain for access services for digital television in Europe and encompasses:-\tMature access services [subtitling, signing and audio description] pilot would be deployed in four territories: full-scale in Italy, DK and Catalunya (ES) for at least 12 months, and limited-scale in Berlin-Brandenburg (DE).-\tIdentification ...
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 8

 FINISHED 

Interactive Networked Experiences in Multimedia for You (iNEM4U)

Start date: Jan 1, 2008, End date: Mar 31, 2010,

In a perfect world, networked electronic media enable individuals and groups of users to share their interactive media experiences in an intuitive and seamless manner, regardless of their choice of device and networks.The main problem is that the landscape of networked multimedia consists of a number of non-interoperable technology islands. Examples are the consumer electronics devices in the home ...
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 11

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Support Action for the NEM European Technology Platform (4NEM)

Start date: Oct 1, 2007, End date: Nov 30, 2009,

In 2004, the Networked and Electronic Media (NEM) industrial sector launched the NEM European Technology Platform. Three years later, the NEM community has grown to more than 500 members.In the early time of FP7, the NEM platform intends to help to the birth of the NEM industry sector, develop its influence on the European organisations, and improve its presence on the international scene.The 4NEM ...
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