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Over 40 European Projects Found

Searched on 125080 European Projects

 ONGOING 
Current practice is such that a production system is designed and optimized to execute the exact same process over and over again. The planning and control of production systems has become increasingly complex regarding flexibility and productivity, as well as the decreasing predictability of processes. The full potential of open CPS has yet to be fully realized in the context of cognitive autonom ...
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 16

 ONGOING 
High quality public services constitute the backbone of citizens’ social welfare and are also essential to a region’s competitiveness and business entrepreneurship. Delivery of high quality public services is instrumental so that society and its economy can function. Despite this, the future provision of public services faces significant social challenges, as stated in H2020 “Understanding Europe ...
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 14

 ONGOING 
ProACT targets Europe’s 50 million multimorbid patients to proactively self-manage and offset the EU’s annual €700billion cost of chronic disease management. ProACT aims at providing and evaluating an open application programming interface to integrate a variety of new and existing technologies to advance ‘home based’ integrated care (IC). Cloud based data analytics will determine correlations bet ...
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 14

 ONGOING 
TCBL uses Europe’s Textiles & Clothing (T&C) industry as test beds for evolutionary-driven co-design, dynamic optimisation and deployment of business models. It aims to increase the performance of a sector that, over the past two decades, upheld three main strategies to handle global competitive pressure: cost-oriented, product/service-oriented and productivity-oriented. TCBL provides a business e ...
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 19

 FINISHED 
ENABLE-S3 will pave the way for accelerated application of highly automated and autonomous systems in the mobility domains automotive, aerospace, rail and maritime as well as in the health care domain. Virtual testing, verification and coverage-oriented test selection methods will enable validation with reasonable efforts. The resulting validation framework will ensure Europeans Industry competiti ...
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 76

 FINISHED 
I-Media-Cities is the initiative of 9 European Film Libraries, 5 research institutions, 2 technological providers and a specialist of digital business models to share access to and valorise audiovisual (AV) content from their collections for research purposes in a wide range of social sciences (sociology, anthropology, urban planning, etc). The project revolves around cities in European history an ...
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 19

 FINISHED 
The overall objective of STREAMS is to develop the necessary Silicon Photonics Transceiver and Routing technologies towards a new, power efficient, WDM-based, Tb/s, optical on-board interconnection paradigm that enables multiple high bandwidth, point-to-point direct links on the board level, as a step forward to the realization of exa-scale computing systems. Through the migration of successful WD ...
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 10

 FINISHED 

Wafer scale Integration of Photonics and Electronics (WIPE)

Start date: Jan 1, 2016, End date: Dec 31, 2018,

The WIPE project aims at developing hybrid electronic-photonic chips as a key enabling technology for data transmission purposes. It aims at bringing photonics to a new level by developing a concept that can be well industrialised. This sustains EU leadership in photonics, as is the ambition of the work program. A new wafer-scale technology will thus be developed for direct and intimate attachme ...
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 10

 FINISHED 
The EU population is increasingly exposed to new physical and chemical agents in the environment, some of which may be detrimental to public health. Of these, electromagnetic fields (EMF) are one of the most ubiquitous, with new EMF technologies and novel applications being actively developed and commercialised. To address pertinent questions on EMF and health, GERoNiMO proposes an integrated appr ...
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 27

 FINISHED 

Adoptive Gateways for dIverse muLtiple Environments (AGILE)

Start date: Jan 1, 2016, End date: Dec 31, 2018,

AGILE project aims to create an open, flexible and widely usable IoT solution at disposal of industries (startups, SMEs, tech companies) and individuals (researchers, makers, entrepreneurs) as a framework that consists of:• A modular IoT gateway enabling various types of devices (wearables, home appliances, sensors, actuators, etc.) to be connected with each other and to the Internet;• Data manage ...
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 20

 FINISHED 
Internet of Everything is recognised to be one of the dominant ways transforming the way we manage and live in our urban environments in the future. The extension of the Internet to the physical spaces and objects is a massive opportunity for new services and business for example in the areas of logistics, transport, environment, security and wellbeing.Internet of everything is directly linked to ...
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 8

 FINISHED 

High density scalable optically interconnected Tb/s Board (Teraboard)

Start date: Dec 1, 2015, End date: Nov 30, 2018,

Optical communications are becoming always more relevant because of the continuous growth of the requiested bandwidth. In the last decade we assisted a continuous growing of transport and metro netwotks, presently the bottleneck is in the processing of the huge amount of data constituted by the growing number of users, the capacity of the content that is exchanged and the convergence of Telecom an ...
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 10

 FINISHED 

Holistic Benchmarking of Big Linked Data (HOBBIT)

Start date: Dec 1, 2015, End date: Nov 30, 2018,

Linked Data has gained significant momentum over the last years. It is now used at industrial scale in many sectors in which an increasingly large amount of rapidly changing data needs to be processed. HOBBIT is an ambitious project that aims to push the development of Big Linked Data (BLD) processing solutions by providing a family of industry-relevant benchmarks for the BLD value chain through a ...
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 12

 FINISHED 

Worker-Centric Workplaces in Smart Factories (FACTS4WORKERS)

Start date: Dec 1, 2014, End date: Nov 30, 2018,

It is the high ambition of the project to create “FACTorieS for WORKERS” (FACTS4WORKERS), therefore a serious effort will be put into integrating already available IT enablers into a seamless & flexible Smart Factory infrastructure based on worker-centric and data-driven technology building blocks. As FACTS4WORKERS is underpinned by a clear human-centric approach: usability, user experience and te ...
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 17

 FINISHED 
F-Interop will develop and provide remotely accessible tools to support and accelerate standardisation processes and products developments, by offsetting several cost and time barriers. It will research and develop a new FIRE experimental platform to support the development of new technologies and standards, from their genesis to the market for: online interoperability tests and validation tools, ...
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 12

 FINISHED 

EMELS - European Media Literacy Standard

Start date: Jan 1, 2017, End date: Jun 30, 2018,

EMELS project involves building partnership of 7 leading organisations from Poland, Belgium, Greece, Germany, UK and Italy, delivering media education training to approx. 1000 youth workers every year. Media education provides knowledge and skills that empower media consumers to critically use the media. Unfortunately, there is very little information exchange and common initiatives among media li ...
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 7

 FINISHED 
The arrival of immersive head-mounted displays to the consumer market will create a demand for immersive content of over 2 Billion euros in 2016. However, current audiovisual content is ill-suited for Immersive displays. For example, cuts between shots, which constitute the very basic fabric of traditional cinematic language, do not work well in immersive displays. ImmersiaTV will create a novel f ...
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 10

 FINISHED 

I3 Impact Innovate Invest (I3)

Start date: Jan 1, 2016, End date: Jun 30, 2018,

The I3 Impact Innovation Invest is a 30 months CSA that addresses the topic ICT 19 -2015 Technologies for creative industries topic c) Coordination and Support Actions on Convergence and Social Media. I3 will support research results from lab to market making innovation happen. I3 will promote a closer relation between researchers and entrepreneur providing mentorship and tutorship support to res ...
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 4

 FINISHED 
The 5G CHAMPION project ambitions to deliver the first 5G system proof-of-concept in conjunction with the 2018 South Korean Winter Olympics. Key novel 5G building blocks will be developed and implemented into a new architectural approach providing an efficient end-to-end system performance encompassing cutting edge 5G radio-access, core-network and satellite technologies.It will be the first time ...
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 10

 FINISHED 

Extended Image Sensing Technologies (EXIST)

Start date: May 1, 2015, End date: Apr 30, 2018,

This project will research new technologies for CMOS image sensors that are needed in the next generation of several application domains.The image sensor research will focus on enhancing the capabilities of current imaging devices:• New design (architectures) and technology (e.g. 3D stacking) for better pixels (lower noise, higher dynamic range, new functionality within the pixel) and more pixels ...
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 17

 FINISHED 
Food waste has received global attention as a major sustainability challenge, with significant implications for the economy, society and the environment. At the same time, it represents a global paradox: whilst a large amount of the food produced each year is wasted, there are huge numbers of people suffering from hunger. SavingFood offers a novel approach to tackle food waste by turning this envi ...
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 9

 FINISHED 

elastic WIreless Networking Experimentation (eWINE)

Start date: Jan 1, 2016, End date: Dec 31, 2017,

The elastic Wireless Networking Experimentation (eWINE) research project will realize elastic networks that can scale to a high number of users in a short timespan through the use of an agile infrastructure (intelligent software and flexible hardware), enabling: (1) dynamic on-demand end-to-end wireless connectivity service provisioning, (2) elastic resource sharing in dense heterogeneous and smal ...
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 10

 FINISHED 

Large-scale RINA benchmark on FIRE (ARCFIRE)

Start date: Jan 1, 2016, End date: Dec 31, 2017,

ARCFIRE will bring RINA from labs into the real-world. RINA, the Recursive InterNetwork Architecture, is an innovative “back-to-basics” network architecture that solves current limitations and facilitates full integration between distributed computing and networking. RINA addresses the challenges that drive the communications industry in moving from dedicated hardware to almost completely virtuali ...
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 8

 FINISHED 
Virtualisation and software networks are a major disruptive technology for communications networks, enabling services to be deployed as software functions running directly in the network on commodity hardware. However, deploying the more complex user-facing applications and services envisioned for 5G networks presents significant technological challenges for development and deployment. SONATA addr ...
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 17

 FINISHED 
Wireless testbeds have become an essential tool to develop and validate innovative wireless solutions. However, due to the increasing diversity of wireless solutions and competing radio technologies, along with the ever more stringent requirements on the reliability of test results, wireless test facilities have evolved to very complex systems with steep learning curves for innovators. To speed up ...
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 8

 FINISHED 
In European Union approximately 5 million people suffer from psychotic disorders. Between 30-50% can be considered resistant to treatment, and 10-20% ultra-resistant. These patients present persistent positive symptomatology, require extensive periods of hospital care, and have a greater risk of excess mortality and multi-morbidity. In addition, a high proportion of the total cost for treating sch ...
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 15

 FINISHED 
The overall objective of Flex5Gware is to deliver highly reconfigurable hardware (HW) platforms together with HW-agnostic software (SW) platforms targeting both network elements and devices and taking into account increased capacity, reduced energy footprint, as well as scalability and modularity, to enable a smooth transition from 4G mobile wireless systems to 5G.As it will be argued in the propo ...
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 19

 FINISHED 

Coordinating European Research on Molecular Communications (CIRCLE)

Start date: Jun 1, 2015, End date: May 31, 2017,

In recent years, several research groups have been created in the emerging research area of molecular communications. This is seen as a fundamental enabler for nano-scale networked devices. The heterogeneity of the biological environments that can host nano-scale communications has produced different proposals (e.g. neuronal networks, molecular diffusion, flow-based carrier mobility) analyzed by m ...
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 11

 FINISHED 

TEchnology TRAnsfer for GrOwth with twinNing (TETRAGON)

Start date: Feb 1, 2016, End date: Apr 30, 2017,

The Technology Transfer Office Circle, launched by the EC in 2011, analyzed the Technology Transfer (TT) in Europe concluding that:“It is anticipated that the next decade will see profound changes in this landscape. Studies have identified the lack of scale as one of the major issues of technology transfer”. So Technology Transfer, is a prevailing topic. Though it’s a concept as old as ancient Gre ...
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 5

 FINISHED 

Dependable Embedded Wireless Infrastructure (DEWI)

Start date: Mar 1, 2014, End date: Feb 28, 2017,

DEWI (dependable embedded wireless infrastructure) envisions to significantly foster Europe’s leading position in embedded wireless systems and smart (mobile) environments such as vehicles, railway cars, airplanes and buildings. These environments comprise wireless sensor networks and wireless applications for citizens and professional users. Therefore the consortium introduces the concept of a “s ...
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 61

 FINISHED 
OpenTransportNet (OTN) will create collaborative virtual service hubs that aggregate, harmonise and visualise open transport-related data to drive the rapid creation of innovative new applications and services. OTN has chosen Transport as a cross border focus-area because it touches upon almost every facet of 21st century living, making it an ideal target for the creation of solutions that can be ...
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 14

 FINISHED 
The objective of Europeana Space is to increase and enhance the creative industries' use of Europeana by delivering a range of resources to support their engagement. The use of Europeana by the creative industries is still limited by factors including issues around the IPR status of content and the need for business models demonstrating the potential for exploitation of available content. In addr ...
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 29

 FINISHED 
The aim of the FREME innovative action is to establish an “Open Framework of E-Services for Multilingual and Semantic Enrichment of Digital Content”. Six enrichment services will be designed, piloted, and validated during the action. Their innovation, usability, and robustness will be shaped by four real world business cases that will bring FREME data innovation and technology transfer directly to ...
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 10

 FINISHED 

FIRE LTE testbeds for open experimentation (FLEX)

Start date: Jan 1, 2014, End date: Dec 31, 2016,

FIRE initiative targets the creation of a multidisciplinary research platform for investigation and experimental evaluation of innovative ideas in networking and services.At the infrastructure level, such a platform should embrace all major wired and wireless access technologies.FLEX aims at contributing a crucial missing piece in FIRE's infrastructure puzzle:cellular access technologies and Long- ...
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 17

 FINISHED 
CreatiFI addresses key challenges for ICT creative entrepreneurs in Europe in a decentralised way. CreatiFI integrates 4 Hubs located in Europe's most creative Regions: Brussels, Barcelona, Helsinki, and Trento. CreatiFI hubs will provide business and technical guidance and assistance to regional SMEs and web entrepreneurs and beyond. CreatiFI offers (1) a very intensive dissemination and networki ...
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 8

 FINISHED 

Management of the Future Internet (Flamingo)

Start date: Nov 1, 2012, End date: Oct 31, 2016,

The goals of FLAMINGO are (a) to strongly integrate the research of leading European research groups in the area of network and service management, (b) to strengthen the European and worldwide research in this area, and (c) to bridge the gap between scientific research and industrial application. To achieve these goals, FLAMINGO performs a broad range of activities, such as to develop open source ...
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 9

 FINISHED 
CONCORD advances European Future Internet research and innovation by supporting the successful implementation of the European Commission's Future Internet Public Private Partnership (FI-PPP) Programme. As a Programme Facilitation and Support Action, CONCORD coordinates and facilitates the alignment of FI-PPP activities to ensure the relevance, rigor and robustness of the emerging Future Internet ( ...
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 10

 FINISHED 

Immersive Coverage of Spatially Outspread Live Events (ICoSOLE)

Start date: Oct 1, 2013, End date: Sep 30, 2016,

Description ICoSOLE will bring events extending over large areas to the audience by combining audio-visual streams captured by professionals as well as by end-users.Live events such as music festivals or triathlons extend over large areas. Due to economic limitations the coverage of such events by TV stations can only focus on preselected ...
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 7

 FINISHED 

Forging Online Education through FIRE (FORGE)

Start date: Oct 1, 2013, End date: Sep 30, 2016,

Forging Online Education through FIRE (FORGE) is a project proposal bringing the FIRE and eLearning worlds together. FORGE will align FIRE with the ongoing education revolution for mutual benefit. In particular, this project is concerned with specifying development methodologies and best practices for offering FIRE experimentation facilities to learners and to the learning community in general, re ...
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 8

 FINISHED 
Dreamspace will research, develop and demonstrate tools that enable creative professionals to combine live performances, video and computer-generated imagery in real time and collaborate to create imaginative entertainment and experiences.The film and TV industry is seeking ways of producing audiovisual media that combine the real world, CGI and 3D animation in real time, at a quality sufficient f ...
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 7