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Magic in the classroom with Augmented Reality

Start date: Sep 1, 2015, End date: Aug 31, 2018,

...g, teaching and learning process. The project aims to: - study the potential that tablets and smartphones offer in their daily practice in the classroom especially in their preparation of the activities that facilitate collaborative learning, research, creativity and evaluation; - explore new ways in which tablets, smartphones can help participants to develop communication, research and self-exp ...
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