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5 European Projects Found

Searched on 125080 European Projects

 FINISHED 
The “AniNex” Consortium consisting of five partners (two EU Beneficiaries and three Partners in China), who are world leading influential centres of excellence in both the academic world and industry.The “AniNex” is designed to anticipate and lead the development of next generation techniques related to computer animation and its applications, via integrating knowledge and talents of people from t ...
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 2

 FINISHED 
"Cultural Heritage (CH) is an integral element of Europe and vital for the creation of a common European identity and one of the greatest assets for steering Europe’s social, economic development and job creation. However, the current research training activities in CH are fragmented and mostly design to be of a single-discipline, failing to cover the whole lifecycle of Digital Cultural Heritage ( ...
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 14

 FINISHED 

Miraculous-Life for Elderly Independent Living (Miraculous-Life)

Start date: Dec 1, 2013, End date: Nov 30, 2016,

Description The main aim of the project is to design, develop and evaluate an innovative user-centric technological solution, the Virtual Support Partner (VSP), attending to the elder (65+) daily activity and safety needs, while the elder goes about his normal daily life. At the heart of the project is an avatar interface: an electronic and ...
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 9

 FINISHED 
Sport is the most universal and accessible of cultural pursuits. European Traditional Sports and Games (TSG) are as diverse as our cultures. TSG organisations work tirelessly to promote participation in their sports, but also as custodians of custom, language and history. The TSG club or playing field is often the focal point of community life. Trends in globalisation have led to a convergence of ...
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 8

 FINISHED 

PlayMancer: A European Serious Gaming 3D Environment (PlayMancer)

Start date: Nov 1, 2007, End date: May 31, 2011,

PlayMancer will implement a new Serious Game environment, by augmenting existing 3D gaming engines with new possibilities. The objectives of the project are four-fold:1.\tto construct a next generation networked gaming environment, mainly augmenting the gaming experience with innovative ICT modes of interaction between the player and the game world,2.\tto allow for a shorter and most cost-effectiv ...
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 9