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 FINISHED 
...ical tools such as: a) IT tools to support the daily operation and long-term planning, b) Apps for citizens empowerment and engagement, c) Educational materials based on innovative teaching units and serious games, d) Tools for citizen science for the co-creation of novel solutions, e) Mechanisms to boost behavioral changes based on economic instruments and social actions, and f) Decentralized sol ...
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 FINISHED 

STIMULATING THE PUBLIC ATTITUDE TOWARDS ADVANCED MATERIALS (STIMULATE)

Start date: Jul 1, 2013, End date: Dec 31, 2015,

...ting the underlying materials technologies.In order to uncover this hidden role, we propose a cross-platform media approach, integrating onto a web portal, online educational resources, a web-based serious game and a character-led documentary film that will be translated in all the official EU languages.To achieve this task we involve a multidisciplinary team of experts (in advanced materials, doc ...
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 7