Search for European Projects

6 European Projects Found

Searched on 125080 European Projects

 FINISHED 
The overall aim of MOBISTYLE is to raise consumer awareness and awareness of ownership, thus empowering consumers and providing confidence of choosing the right thing, by providing attractive tailor-made combined knowledge services on energy use, indoor environment, health and lifestyle, by ICT-based solutions. This awareness will support and motivate end-users to well informed pro-active behavi ...
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 10

 FINISHED 
PEOPLE brings together Higher Education Institutions from the social sciences and industries from the sustainable living and energy sector to jointly develop and integrate people-centred development approaches into research, teaching and learning practices. At the core of the project is the idea that understanding people should become an indispensable part of industrial development processes, as a ...
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 9

 FINISHED 

Skilled Hands for Hi-tech Production

Start date: Sep 1, 2015, End date: Aug 31, 2017,

The composite industry is characterised by high added value and complexity of manual work processes. The future of the composite market is expected to be highly competitive, and companies with innovative capabilities and skilled labour force can thrive and gain market share. However, the growth of the composite industry has been to some extent limited due to the unavailability of skilled labour fo ...
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 6

 FINISHED 
Intends to establish a network for various applications of renewable energy sources including universities, innovation centers, local authorities and citizens. Expected Results: Total cross-border enforcement policy to support ...
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 15

 FINISHED 

Transformative, Adaptive, Responsive and enGaging EnvironmenT (TARGET)

Start date: Jan 1, 2009, End date: Oct 31, 2012,

There is a need to reduce the knowledge worker "time-to-competence". The main aim is to develop a new genre of TEL environment that supports rapid competence development within the domains of innovation and project management.The TARGET environment consists of a learning process supported by the TARGET platform, consisting of a main core of a serious game. Here, the learner is presented with compl ...
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 22

 FINISHED 
"IRIS (Interest & Recruitment in Science) addresses the challenge that few young people (women in particular) choose education and career in science, technology and mathematics (STM). Women represent the greatest recruitment potential to STM; moreover, a higher participation from women may expand the ways of thinking and working within this area and contribute to gender equity. To understand and ...
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 6