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22 European Projects Found

Searched on 125080 European Projects

 FINISHED 

International Learning Platform for Accountancy

Start date: Sep 1, 2014, End date: Aug 31, 2017,

The title of the project is “International Learning Platform for Accountancy (ILPA)”. Accountancy includes Financial Reporting, Auditing of Financial Statements, Financial Statement Analysis and Corporate Social Responsibility (CSR) Reporting. Graduates of a University or Business School with a specialisation in accountancy do need specific competence (knowledge, skills, values, ethics and attitud ...
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 10

 FINISHED 

Immersive Reflective Experience-based Adaptive Learning (ImREAL)

Start date: Oct 1, 2010, End date: Sep 30, 2013,

Description Immersive simulated environments for experiential learning are growing in popularity and will play a key role in tomorrow’s technologies for adult training. The major challenge is to effectively align the learning experience in the virtual environment with the ‘real-world’ context and ‘day-to-day’ job practice.ImREAL provides a n ...
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 7

 FINISHED 

Correlated Noise Errors in Quantum Information Processing (CORNER)

Start date: Jul 1, 2008, End date: Jan 31, 2012,

Any form of manipulation of quantum information (QI), be it storage or transfer, may be represented as a quantum channel, i.e. a map transforming the input state of the sender into the receiver's output state. Given the extreme sensitivity of QI to noise, it is crucial to study the impact of incoherent effects on QI processing and communication if technological applications are to become a reality ...
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 13

 FINISHED 

Widening IST Networking Development Support - Caribe (WINDS-Caribe)

Start date: Jan 1, 2008, End date: Dec 31, 2009,

The WINDS-Caribe project aims at contributing to the building a cohesive Information Society in the Caribbean region by deepening strategic cooperation between Europe and the Caribbean in ICT RandD issued; it will help to involve Caribbean actors in a multinational community that will involve all the relevant stakeholders (researchers, policy makers, users) that deal with ICT and that will define ...
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 10

 FINISHED 
Higher education institutions across Europe face today a demanding and complex financial context in which traditional modes of funding have been transformed and continue to evolve. Moreover, public sources are not as generous as they often were in the past and frequently become more demanding and competitive. The changes are particularly significant in Europe due to the traditional reliance on pub ...
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 6

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The StartUp_EU project is designed to motivate secondary school students by replicating the excitement and creative innovation of a new startup company. The project will create an educational game to develop entrepreneurial skills on a Web2.0 technology platform. Secondary school students will learn about entrepreneurship through inspiring and thought-provoking videos, online workbooks covering bu ...
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 6

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It is increasingly argued that Web 2.0 can empower resistant learners and excluded groups by offering them new opportunities for self-realization through collaborative learning, and by changing the nature of education itself. Personal learning environments will replace formal education, with no separation between, school, home and work. Yet the evidence base for these conclusions is fragmented a ...
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 6

 FINISHED 
In the European documents related to employability, to transition from school to work, orthe ones related to relevance of qualification on labour market, with direct impact onredesigning the offers of higher education institutions within the Bologna Process, theconcern is to find solutions for facilitating integration into the labour market of younggraduates.The project tries to find a possible so ...
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 7

 FINISHED 
Measurement results build the basis for numerous decisions in the field of control technology, production automatisation or product development. Therefore, knowledge about the gathering and interpretation of measurement results together with a profound understanding for relevant influences on the measurement result are essential skills for all employees working in manufacturing metrology. A lack o ...
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 7

 FINISHED 
Massive Multi-User Virtual Environments (MUVEs) like Second Life, enabling userbasedcontent creation in a 3D-space and real-time online interaction via avatarmovements, gestures, multi-user chat and object exchange, currently go through a rapidboost of usage-rates. Possibilities for using 3D virtual worlds for learning and teachingpurposes are immense as they enable to set up online learning based ...
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 8

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There are pockets of activity in using geo-media with geoinformation (GI) and Geographical Information Systems (GIS). Two Comenius projects supported some developments. Those involved are not networked, so the digitalearth.eu project will do this and be a place for new initiatives. An early focus will be the founding of a European Centre. This will be based at the Austrian Centre of Excellence, di ...
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According to the main aim of the Bologna-Process mobile studies within the European Union shall be enabled free of organisational and administrative obstacles until 2010. By 2012 a number of at least 3 million individual participants in student mobility shall be reached. Besides necessity to reduce organisational barriers the number of mobile students in reality will also depend on decisions of in ...
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 9

 FINISHED 
User generated content (UGC) poses a number of challenges to the current understanding of education and its institutions, very much due to its success. The concept of “authority” should be rethought. The “ivory tower” of higher education should be opened to the wider world. Knowledge management becomes even more fundamental than in the past. Moreover, the rapidly growing number of learning resourc ...
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 8

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The state of the art in staff development in Early Childhood Education and Care is related to the fragmented situation of systems and provisions across EU: a common vision for childcare services is currently lacking in Europe; just as levels of investment differ greatly between Member States, picture also varies significantly in relation to childcare workforce. Childcare workers are qualified in a ...
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 10

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The aim of this project is advancement of the foreign language studies in the region, by focusing on critical comparison of two academic practices and on regional implementation of the best European foreign language study models. The project will harmonize the foreign language studies in the region, promote cooperation in the region, enabling easy mobility of students, teachers, and ideas in gene ...
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 14

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The e-Learning for Senior Citizens Academy project focused on the need for the active inclusion of senior citizens, with this group still very much under-represented when it comes to the competent and self-directed use of ICT. Activities centred round the development and introduction of a European e-Learning academy for Seniors (eLSe Academy) able to provide a flexible and accessible introduction ...
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 8

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The TALISMAN project aims to create and develop a training plan aimed at providing managers and those responsible for human resources within SMEs with the skills and abilities required to successfully implement ‘talent management’ procedures and policies. Project partners will undergo an initial analysis of the barriers and the training needs to enable successful talent management within SMEs, acr ...
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 16

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Based on the potential and opportunities afforded by active learning approachescombined with Massive Multi-Users Virtual Environments (MUVEs) as effective solutionsto inspire and engage learners and foster motivation, the MUVEnation project's generalaim is to contribute to explore, analyse, develop and evaluate within context theeffectiveness of this innovative way of teaching and learning with re ...
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 7

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Mobilog aims to provide a new-based bottom-up but well structured and multi-lingual service at the European level for peer-to peer exchange of experiences of individual mobile students in a web long area containing all aspects of mobile studies like motivation, social issues, communication and cultural issues apart from organisational and administrative problems and how students overcame these obs ...
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 9

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The project proposal E-Vita (European life experiences) is centred on game-based andintergenerational learning. Individual experiences, biographies, customs, knowledge andcross-border European experiences from various European countries will bedocumented and shared in a motivating, engaging serious-games (SGs) webenvironment. This will be achieved by developing a set of European cultural gamesbase ...
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 7

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The proposal for this project is based on the concrete results of a previous (privatelyfinanced) project initiated in 2006 by the IAVANTE Foundation and the University ofGranada, called the “Virtual Simulated Patient” (VSP). It is a computational system thatbehaves and responds as a real patient would during an interview with his or her doctor.Replying to questions about symptoms and illnesses etc ...
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 11

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Our partners have different backgrounds and can contribute to this project with their specialized expertise. The project aims to help disadvantaged individuals with learning disabilities to improve their situation through web infrastructure. In addition, parents will play an important role in this process, since they spent the most time with children who face learning difficulties. The information ...
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